Louis

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> Hey just wanted to make my contribution as for my windows 10 installation on port 0 i get the value of 0 whilst not being in a vm or...

Oh hi, I was about to ask you on discord if I could implement some of your technique ideas from GoDefender lmao, good timing :) is the `jjDqCcyUYXzHxYpufe` process not...

> I got 'VVM DETECTED' 'HyperVisor' when build for WinXP, i can't fix it :( sorry but I'm not sure what you mean. Did the lib detect Hyper-V under WinXP?...

> > I got 'VVM DETECTED' 'HyperVisor' when build for WinXP, i can't fix it :( > > sorry but I'm not sure what you mean. Did the lib detect...

> @kernelwernel I run WinXP build under clean Windows 11 and got result "vm == 100% , Microsoft Hyper-V" did you receive any information about which techniques were detected?

> > > @kernelwernel I run WinXP build under clean Windows 11 and got result "vm == 100% , Microsoft Hyper-V" > > > > > > did you receive...

Is it possible if you can run either one of these and tell me the output? Would be very helpful, thanks :) 32-bit: https://github.com/kernelwernel/VMAware/actions/runs/10861852604/artifacts/1933007774 64-bit: https://github.com/kernelwernel/VMAware/actions/runs/10861852604/artifacts/1933004472 @UnrealKaraulov

> For Windows XP compile possible need to changes in project settings > > ( for Visual Studio I add '/Zc:strictStrings-' for remove strictStrings compiler option else compile cause error...

@UnrealKaraulov Is it ok if I merge the PR? I don't want this to be forgotten and left without anything out of it. If you think it's not a good...

@JonLiu1993 @T3RR7 @MichalPetryka @dg0yt Hello! I am the original owner and maintainer of the project. I randomly found this pull request recently, and I think it's a really good idea...