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This client-plugins-project is written for kbengine(a MMOG engine of server)

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网上说法,如果kbe用unsacledtime,应该就不会受影响 https://answers.unity.com/questions/1230216/a-proper-way-to-pause-a-game.html

bug

直接通过MethodInfo注册事件,可以不需要每次注册事件都定义一个方法,通过委托或匿名方法也可以注册事件。