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Level 22 - only primitives

Open ntropi opened this issue 11 years ago • 3 comments

Level 22 can be done in 9 steps with only primitives using the following layout capture

It uses rays for the upper left and upper right edge of the hexagon, but the rays do not count for completion... Not sure if this is intended.

ntropi avatar Jul 06 '14 20:07 ntropi

ah, hm.. good point, it is hard to program something that accepts this, but it surely looks very good, I'll think about it

kasperpeulen avatar Jul 06 '14 20:07 kasperpeulen

In fact, you can do it in 8 primitive moves if rays are allowed to be sides.

andersk avatar Jul 07 '14 10:07 andersk

It would also be nice if rays counted on level 8, so this 4-primitive-move solution to level 8 worked. Creating the final endpoint E doesn't win the level. image

SnapDragon64 avatar Jul 09 '14 18:07 SnapDragon64