Blender_bevy_components_workflow
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Support glTF Separate (.gltf + .bin + textures) exports in addition to .glb
Is it possible to add an option to export glTF Separately (.gltf + .bin + textures) ? This makes it easier to view and process the files, making changes to them. For example, I use this export format to feed into my workflow to pre-process my texture images compressing them into ktx2 formats. Although it might be possible to do this with .glb, its not very straightforward.