SwiftAudio
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Audio player for iOS
i have a button of play and stop the play pause functionality working fine but when i click on stop button it resets everything which works but when i play...
This will allow calling pause or play while a track is loading and having the expected result when it finishes. Fixes #114
Can the AVPlayer not be switched out for an AVQueuePlayer and use that instead of the QueueManager? I believe this would eliminate audio gaps.
In my app i am playing single song so no option for next and previous. I want that when the songs end then the slider value should be reset, the...
Wanted to bring this to your attention: https://github.com/neekeetab/CachingPlayerItem I've done some basic test integrating into the library and it's interesting. In a library I would expect a track should play...
**Describe the bug / To Reproduce** ``` try? player.load(item: audioItem, playWhenReady: false) player.play() print(player.playerState == AudioPlayerState.playing) // false but should be true technically ``` **Expected behavior** When using the function...
#102 fix this issue
Hi, How would I set the preferredPeakBitRate using this library?
I'm little confused can any one help me how to skip forward 30 sec and skip backword 30 sec on clicking button (IbAction)
Not sure how hard this would be to implement, but for sure it would make this library even greater.