SwiftAudio
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Crash in Release mode only
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Describe the bug In debug mode all works like charm, in release the app crashes trying to play audio.
To Reproduce Install pod, add tracks and run in release mode.
Expected behavior Always works like in debug.
Desktop (please complete the following information):
- OS: 10.14.6
- Version: 0.10.0
Smartphone (please complete the following information):
- Device: Simulator iPhone11
- OS: 13.2.1
- Version 0.10.0
Additional context I'm developing a react-native app with the react native track player library. This is the link at the issue.
Any update on this? Is it even happening to anyone?
Not aware of this, have you tried with a fresh native iOS project, import SwiftAudio then build for release?