Jan Kotas
Jan Kotas
> Sure, NativeAOT isn't built into the OS. How much work would it be to integrate it with a standard installer-generator system like MSI, though? It depends on what your...
For example, the binaries cannot be signed.
I am not talking about strong name signing. I am talking about Microsoft authenticode, Apple app code signing, and similar type of signatures.
I do not know the details on how Android handles this. I can tell you what it involved to make this scheme work with .NET Framework: NGen service process was...
cc @mikem8361
We have not done the work to link clrcompression into the final binary. The workaround is to copy clrcompression.dll next the native .exe. E.g. publish the app as regular standalone...
The work required for this: - Add publishing of clrcompression.lib to corefx. It should be similar to https://github.com/dotnet/corefx/pull/25628 - Once that is done, modify CoreRT to consume it.
clrcompression.dll needs to be in sync with the rest of framework bits. Here is how you can get the right bits manually at the moment: - Download https://dotnet.myget.org/F/dotnet-core/api/v2/package/runtime.win-x64.Microsoft.Private.CoreFx.NETCoreApp/4.6.0-preview1-26624-03 - The...
The workaround for now is to add this snippet to your .csproj file: ``` ```
Thank you for the bug report. Would it be possible to share the project that reproduce the crash with us?