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support for full 3D simulation

Open jinnsjj opened this issue 6 years ago • 2 comments

The simulator only supports 2.5 model right now, that is, all partitions must have the same depth. A full 3D implementation is asked.

jinnsjj avatar Jan 28 '19 13:01 jinnsjj

This seems interesting for my audio/video sequencer in which I already have a 3D designer. What would it have to be done in order to support depth for the partitions and z != 0?

I'm very much interested in using this in my sequencer, perhaps we can cooperate.

WindowsNT avatar Jun 18 '21 05:06 WindowsNT

It does support depth and it is what the simulation does now. The problem is the depth of all partitions has to be the same and this is why I call it 2.5D. To support a full 3D simulation, voxelization and finding the overlapping face of every partition is needed. In the 2.5D case, the overlaping is an entire plane of the partition so the implementation is very naive now.

jinnsjj avatar Jun 19 '21 03:06 jinnsjj