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A slippy map implementation written in C# for Unity3D

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Hello. Is ther a way to click or touch in markers? I would like to add a listener to the markers to open a screen with the information of a...

The project should have a getting started guide. It is currently confusing for new users how exactly a map can be added to a project. See: #29 for refactoring the...

It seems this library was written for old Unity versions. Should be upgraded to latest version(Unity 5.5.2)

The example/test code in TestMap.cs is quite frankly horrible to read. It should be refactored to be readable & easily understood, even for new users.