jg-rtx
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buggy non-rtx view.
so, i'd like to use this in a realm, for me, with rtx, and for others, without...but the grass, some trees, (the branches) some ores, and all plants, appear extremely fuzzy, is this due to animations? if so, make a version without them?
Minecraft will render only the base color layer of a texture set when raytracing is not enabled. It also downscales the textures from 256px to probably 128px, but with nearest neighbor interpolation. You'll see very pixelated textures, which appear noisier as they're scaled down.
The solution is to bake the normal maps onto the base textures and produce a separate, lower-resolution set of base textures for players without raytracing enabled. It's something I intend to do once I've finalized the textures.