infinigen
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🌎 Demo for procedural generation using the Bevy game engine
infinigen
This is a demo for Minecraft-like procedural generation using the Bevy game engine.
- chunks along all axes (X, Y and Z)
- adjustable zoom level for viewing a world at different levels of detail

Quickstart
cargo run # dynamically linked, compiles faster and runs slower
or
cargo run --release --no-default-features # best performance
Controls
- WASD - to move around
- Space - ascend
- Shift - descend
- F3 - toggle wireframes
- F9 - toggle chunk borders (only works near the origin)
Configuration
Copy config.example.ron to config.ron if you want to adjust settings beforehand (e.g. initial start position).
Development
All textures are derived from images generated with Midjourney.