James Liu
James Liu
There are some places where it shouldn't be able to go.
Unity's native controller leaves a lot to be desired: it's super glitchy. Seeing how we already have kinematic rigidbodies, there's no need for a serious hook into the physics system...
It currently doesn't leave any lasting effect, and looks empty as a result.
``Did we ever decide how to do the VFX for the double jump? Including something basic might help with visual clarity in diagnosing this issue.`` - @pzhang87 We currently have...
To do: - [ ] Rural Makai City Esoteria - [ ] World's End - [ ] Legendary Illusion ~ Infinite Being Implemented: - [x] Now, Until The Moment You...
- [ ] Faint Dream ~ Inanimate Dream - [ ] Gensokyo, Past and Present - [ ] Bad Apple!! - [ ] Lotus Love - [ ] Lovely Mound...
There are a few pieces of music we would like arranged for the Scarlet Devil Mansion stage. - [ ] Septette for the Dead Princess - [ ] Locked Girl...
There are a few pieces of music we would like arranged for the Forest of Magic stage. - [ ] Stirring an Autumn Moon ~ Mooned Insect - [ ]...
There are a few pieces of music we would like arranged for the Hakurei Shrine stage - [ ] Broken Moon - [ ] Eastern Mystical Love Consultation - [...
There are a few pieces of music we would like arranged for the Netherworld stage - [ ] Captain Murasa - [ ] Emotional Skyscraper ~ Cosmic Mind - [...