Enable Discussion
Can you enable discussion for community building sake. I want to see if there are others to talk to about this.... treasure!
How reliable is this? I see that it only 100% work in chrome, how about the render result? Is the render result cross browser?
Hi, I have used it correctly in Firefox but don't know about everywhere rendering. I only tried on my computer and may some user config are significant. This repo is not very active, I suspect @jagenjo to be quite busy…
What about creating a public dataset with test cases to check different browsers ?
I'm still trying to learn it. It feel like unreal for the web, but not the community behind it. I plan to talk to webgl fundamental about this and a few other devs that might be interested in this. Not to much resource out there, and you almost have to have experience working with such a tool and still be a learning curve cause of the lack of learning material... regardless this project is amazing. Hope they turn discussion on.
I only made that momment cause i notice like in firefox it don't work correctly and have some buggy stuff about it like pressing enter can change the scene demo to another demo and so on. I only to find it to work in chrome browser.
Do you know how to import java script libraries? Have you made anything production wise in it?
Hey, this project is currently not in development, as @FlachyJoe mentioned Im currently working on a company and I have no time left to keep pushing this. This has been a project I've worked for almost 10 years, but it requires a big refactor which I cannot undergo now. In its current state it works but the rendering pipeline is a mess and I feel It can be simplified a lot.
I decided to create a new repo to undergo the refactor and rename the project to OnEdit https://github.com/onedit
This new repo allows more freedom to work on it, and have more people involved.
But for now I recommend checking other projects like ThreeJS, BabylonJS or Playcanvas.
Can you enable discussion on that repo? I know some 2d game engines that could utilize this. Do you know of any good webgl communities?