let_there_be_flight
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How to invert flight controls?
I'd like to make it so that when I pull down on the left joystick, the car goes up instead of down.
I have tried changing a few of the things in the flight_controls.xml file but nothing seems to work.
Thanks in advance :)
I'm using a PS5 controller, and half the controls don't work. Doing the stunt moves is not an option on PS5 controller. Testing it today with a X-Box Series X controller.
I'm using an Xbox controller, stunts do not work for me either but basic car movement does.
Sorry, tricks are disabled for now - I'll be polishing them up & adding them back later on.
Does inverting the input axes in the settings work for you? I'm not sure if the code I'm using grabs those changes. You might be able to add preset="invertAxis" to the Flight_Lift mapping in the xml file, so it'll look like this:
<mapping name="Flight_Lift" type="Axis" preset="invertAxis">
<button id="IK_Pad_LeftAxisY" />
<button id="IK_Space" val="1.0" overridableUI="vehicleFlightLiftUp" />
<button id="IK_LControl" val="-1.0" overridableUI="vehicleFlightLiftDown" />
</mapping>
@Burnout122812 You can customize your controller setup by modifying r6/input/let_there_be_flight.xml (renamed in the latest release). There are more button/axis examples in r6/config/inputUserMappings.xml.
Thank you @jackhumbert. I will be playing around with modifying the controller setup today when testing PS5, XBox Series X and XBox One controllers.
I'm using an Xbox controller, stunts do not work for me either but basic car movement does.
What button do stunts on keyboard?