Jan Ole Vollmer
Jan Ole Vollmer
I like the second idea because it just so happens that I have a Stage that needs this information anyway ;)
Example: ``` void HbaoStage::onInputValueChanged(gloperate::AbstractSlot * slot) { if (slot == &noiseSize) { defer(&HbaoStage::generateNoise); } if (slot == &viewport) { defer(&HbaoStage::resizeFramebuffer); } if (slot == &radius || slot == &intensity ||...
Started implementation, waiting for #67
No rush, just a nice-to-have that came to my mind while playing with the new Slot interface.
The full error message is ``` Run-Time Check Failure #1 - A cast to a smaller data type has caused a loss of data. If this was intentional, you should...