Open3D
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Open3D: A Modern Library for 3D Data Processing
Add a basic copy support for those tensor that needs to have their data in a SYCL device. ## Type - [ ] Bug fix (non-breaking change which fixes an...
## Type - [ ] Bug fix (non-breaking change which fixes an issue): Fixes # - [x] New feature (non-breaking change which adds functionality). Resolves # - [ ] Breaking...
## Type - [ ] Bug fix (non-breaking change which fixes an issue): Fixes # - [ ] New feature (non-breaking change which adds functionality). Resolves # - [ ]...
GPU (integrated / discrete) support for NN search, DBSCAN and connected components. Potentially faster on CPU. Use v2023.x since v2024 onwards does not support macOS. Potentially faster: - nearest neighbor...
We use UVAtlas (https://github.com/microsoft/UVAtlas), which produces good results but is not parallelized and can take minutes to compute. We have implemented a naive parallelization by first partitioning the mesh and...
O3D does not have an easy to use surface contouring method of the form ```python mesh = o3d.t.geometry.TriangleMesh.create_from_volume(volume, values=[-1,0,1], attribute_volumes={'colors': color_volume}) print(mesh.vertex.colors) # values interpolated from color_volume ``` We have...
We need a fast mesh simplification method that can produce topological correct meshes and (optionally) preserve UV coordinates. Options: [ ] [Mesh Optimizer](https://github.com/zeux/meshoptimizer). Works well in tests. [ ] [Manifold](https://github.com/hjwdzh/Manifold)....
Enable ray casting algorithms on Intel GPUs. WIP PR: - https://github.com/isl-org/Open3D/pull/6764
I have marked this PR as ready for review but there are still some issues (of varying severity) that need to be resolved. Bold items below are show stoppers. -...
**Describe the bug** Since the Open3D update I get this kind of a warning (see screenshots) in PyCharm when I try to add a point cloud as a geometry in...