Open3D
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Mesh Vertex Coloring from Saved files
Checklist
- [X] I have searched for similar issues.
- [X] For Python issues, I have tested with the latest development wheel.
- [X] I have checked the release documentation and the latest documentation (for
masterbranch).
My Question
I wish to have mesh vertex colors from the loaded texture file. 035_power_drill_custom.zip
among the uploaded directory: textured_simple_1.obj is vertex colored from meshlab but when loaded into o3d it shows uniform color
textured_simple.obj has a linked texture file.
i considered converting to a colored pointcloud but open3d mesh.sample_points_uniformly() only captures point and normal data not colors from a textured mesh.
is there a way to compare mesh.vertices to the mesh.textures and extract corresponding colors?
TIA