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Information matrix: is it rotation first or translation first?

Open dllu opened this issue 3 years ago • 0 comments
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My Question

Regarding the information matrix: http://www.open3d.org/docs/release/tutorial/t_pipelines/t_icp_registration.html#Information-Matrix

The documentation only says it's a 6 x 6 matrix but doesn't say anything else. Can the Open3D documentation be updated to clearly indicate if the 6 x 1 Lie algebra parameterization is rotation first or translation first? i.e. is it [rx, ry, rz, tx, ty, tz] or [tx, ty, tz, rx, ry, rz]?

dllu avatar Aug 04 '22 02:08 dllu