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How to use GPU as much as possible for faster rendering?
Checklist
- [X] I have searched for similar issues.
- [X] For Python issues, I have tested with the latest development wheel.
- [X] I have checked the release documentation and the latest documentation (for
masterbranch).
My Question
I am very grateful to this Repo and authors.
Currently I am using the Open3D's new rendering api (gui). And I enable webrtc_server (test in local machine).
I found that its usage of CPU and Memory is higher than the GPU. The screenshot is below.

Is there any skill to assign the rendering tasks more to the GPU?
I have tried to use t.geometry.PointCloud and let the device be 'cuda'. But it out put a warining.

I am trying to visualize a dynamic Point Cloud. Currently I do this by widget3d.scene.remove_geometry and widget3d.scene.add_geometry at every data update round. I think this way would slow down the rendering as well.
Thank you so much.
Did you solve this problem?
Did you solve this problem?
@Cenbylin , have you found a solution?