infiniteloopunroll

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I think that many active FB users would highly appreciate official support for the desktop C++ SDK. If there is anything that we can do to upvote this, beyond letting...

Here is a test project set up as described above, that allows for easy reproduction of the issue on Mac. [high cpu usage test project.zip](https://github.com/firebase/firebase-cpp-sdk/files/9431827/high.cpu.usage.test.project.zip)

Hi @chkuang-g, thanks for reaching out for further information. This issue is very important to me. Here is what I can tell you right now: - Yes, when sandboxing is...

Hi @chkuang-g, as requested, I can now provide you with the following additional information: **1. Call stack (`lldb bt all`):** ``` * thread #1, queue = 'com.apple.main-thread', stop reason =...

Hi @chkuang-g, thanks for looking into this issue further! It would be great to resolve this, because as @triplef has already explained, running apps in a sandbox on macOS today...

@DellaBitta Yes, this issue was observed when running on Apple Silicon ARM64, macOS 12.x. Please let me know it I can provide any other information. Thanks! > - Problematic Firebase...

@DellaBitta Thanks for looking into this issue! It would be so great to get this resolved, so that the FB desktop SDK can be used on macOS. Is there any...

Hi @DellaBitta, thanks for looking into this issue and identifying the problem! That sounds super interesting and I can see how it would lead to issues when setting up the...

@DellaBitta That sounds like amazing news, thank you so much! Looking forward to the next release.