rendering-3d-graphics topic
DGLE
Powerful independent cross-platform engine for 2D/3D games and visualizations. Young, strong and crazy!
graphics-algorithm
3D图形学算法Code。包括软渲染、光线追踪、PBR等等~
BeginnerDirect3D11
Starter code samples for Direct3D11
Raytracer
CPU Raytracer algorithm with shadows, reflections, refractions and simple anti-aliasing implemented in C++
ElkEngine
Simple graphics engine used as submodule in many of my projects
ArtOfIllusion
Art of Illusion modeling and rendering suite - core application and tools
Rasterizer
CPU forward/deferred rasterizer with depth-buffering, texture mapping, normal mapping and blinn-phong shading implemented in C++
PlanetRenderer
A repo for my research on planet rendering in c++ | opengl **Now runs on Linux**
DigiHuman
Automatic 3D Character animation using Pose Estimation and Landmark Generation techniques
Grass-Simulation
Repository of a grass simulation featuring geometric grass rendering, dynamic LOD with billboard grass, wind simulation and collision detection. Developed for my bachelor thesis.