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Feature request: anti-aliasing

Open neuromancer opened this issue 6 years ago • 1 comments

It could be nice to have anti-aliasing to avoid this:

anti

neuromancer avatar Oct 14 '19 23:10 neuromancer

Yeah, indeed. I'm sure that simple turning on mipmaps generation will pretty much fix that - currently there are no mipmaps. The reason they were disabled is that now textures are color 32 rgb but I planned to change it to 8bit and emulate palette to handle remaps etc. That requires some time to research and tests, i think i'll go into after implementing some primary features like cars driving and peds logic.

codenamecpp avatar Oct 15 '19 11:10 codenamecpp