PixelFarm
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Implement Evan Wallace's Rendering Technique
see=> Easy Scalable Text Rendering on the GPU (https://medium.com/@evanwallace/easy-scalable-text-rendering-on-the-gpu-c3f4d782c5ac)
BUT the original code (https://github.com/evanw/theta/blob/master/LICENSE.md) is GPL.
I can't look at the code => so I will implement it from his description.
LoopBlin see
- https://www.microsoft.com/en-us/research/wp-content/uploads/2005/01/p1000-loop.pdf and
- https://github.com/JoaoBaptMG/PathRenderingLab