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Handle ChatAudio

Open tuxuser opened this issue 6 years ago • 1 comments

tuxuser avatar Nov 14 '18 03:11 tuxuser

Opening the channel is implemented via: https://github.com/OpenXbox/xbox-smartglass-csharp/blob/master/SmartGlass.Nano/NanoClient.cs#L150 https://github.com/OpenXbox/xbox-smartglass-csharp/blob/master/SmartGlass.Nano/Channels/ChatAudioChannel.cs#L46

Now, the Producer needs to call nano.ChatAudio.SendChatAudioData(byte[]) to send opus audio samples to the console

tuxuser avatar Dec 02 '18 13:12 tuxuser