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Debug build checks

Open jasssonpet opened this issue 10 years ago • 1 comments

As a follow up to https://github.com/NativeScript/ios-runtime/issues/242 we can additional logic in the debug build:

  • [x] Show warning/error for symbols that we have metadata for but are not available at runtime for some reason
  • [ ] Check if arguments can be converted to parameter types (https://github.com/NativeScript/ios-runtime/issues/251)
  • [ ] Check overriding JS functions argument count
  • [ ] Print verbose logging of inheritance
  • [ ] Print live sync info
  • [ ] Print loading frameworks
  • [ ] Print loading JS modules
  • [ ] Log GC timing

These settings could be opt-in with environment variables like node-debug.

@NativeScript/nativescript-for-ios If anyone comes up with a meaningful check, please write it in the comments or update this issue.

jasssonpet avatar Oct 02 '15 15:10 jasssonpet

Hello All In my project i want to use environment variable in swift 4.0 and its working fine when we debug through Xcode but i did not get the environment variable value when we open the app without debug mode. Can you please help us.

Thanks

urvishagile avatar Jan 12 '18 09:01 urvishagile