Anthony Thibault
Anthony Thibault
This is likely due to the rendering order of the VAOs. Gaussian splats require depth sorting in order to render correctly. If the splats from two different VAOs overlap/interpenetrate, they...
Apologies for the delay. Perfect rendering of interpenetrating .ply files without full sorting isn't possible. But if the splats aren't fully interpenetrating, but are partitioned into a grid or some...
Apologies, I haven't had time to look at the super-splat project.
At the moment, it will use gles if __ANDROID__ is defined and gl otherwise. Other then the #version the glsl shaders work on both gles and gl. It should be...
Splatapult wont compile on Apple devices due to lack of support OpenGL, and OpenXR. It might be possible to use [Apple's Game Porting Toolkit](https://developer.apple.com/games/game-porting-toolkit/) to get it running, but I...
Thanks for the report, however, I've never encountered this problem before, w.r.t. mirroring. You can use the q and e keys to roll the camera if it is upside down....
Feel free to re-open this issue, if you continue to have this problem.
I am not a emacs expert, but leaving this for the next poor soul that runs into this.. I was able to work around this issue using this hack ```lisp...