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Envrionment map is displayed rotated when Object3D .DefaultUp is Z Axis.

Open eric-ma-0709 opened this issue 5 years ago • 0 comments

Thank you for this great library. I am using Z Axis as default up axis.

Object3D.DefaultUp = new Vector3(0, 0, 1);

And environment map rendering looks like this.(up direction is still y axis)

image

Could you provide any option or quick fix for this if there is? Thank you again.

eric-ma-0709 avatar Oct 06 '20 16:10 eric-ma-0709