How to make Mac project work on windows ?
Plugin Version or Commit ID
v0.10.1
Unity Version
2020.3.37fc1
Your Host OS
Windows 10 Professional
Target Platform
Windows Standalone
Description
I hava success run the project on mac os, But now, I also need to run this project on my windows 10 Professional , so I copy the project from mac to windows , but it does not work , even lead unity crash!
Code to Reproduce the issue
Multiple scripted importers are targeting the extension 'gltf' and have all been rejected: UniGLTF.GltfScriptedImporter (assembly: D:\UnityProject\cloud\v2\MediaPipeUnityPlugin-master\MediaPipeUnityPlugin-master\Library\ScriptAssemblies\UniGLTF.Editor.dll), TriLibCore.Editor.TriLibGLTFScriptedImporter (assembly: D:\UnityProject\cloud\v2\MediaPipeUnityPlugin-master\MediaPipeUnityPlugin-master\Library\ScriptAssemblies\Assembly-CSharp-Editor.dll) UnityEditor.AssetImporters.ScriptedImporter:RegisterScriptedImporters ()
Additional Context
No response