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Unity SDK for the optical see-through mixed reality headset HoloKit X

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@yuchenz27 i installed your sdk and i am trying to run the calibration test but the logs show the following: `Warn Unity Device Google Pixel 5 does not support Stereo...

Hopefully, it supports Unity Hands Package. Following https://docs.unity3d.com/Packages/[email protected]/manual/implement-a-provider.html

enhancement

I found that the HoloCameraManager.CenterEyePose returns wrong value under Editor mode The definition of CenterEyePose from cameramanager is: ``` /// /// The transform of the middle point between the user's...