godot-ldtk-importer
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Importer does not implement bgPos property on LDTKLevels
currently ldtk supports background modes:
enum BackgroundMode {
UNSCALED,
COVER_DIRTY,
COVER,
REPEAT,
FIT_INSIDE
}
In addition to the __bgPos which can derive the anchor point, we also need to adapt the background modes at imports.
I've got this working and will support this issue with a PR
resolved by https://github.com/heygleeson/godot-ldtk-importer/pull/51