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Add support for the Godot Language Server

Open Jummit opened this issue 3 years ago • 1 comments

By default Godot 3 uses port 6008, but this will be changed to 6005 in Godot 4.

Launch command copied from https://github.com/neovim/nvim-lspconfig/blob/master/lua/lspconfig/server_configurations/gdscript.lua

Users who use Godot 4 right now need to change the port in the editor settings.

This also changes the indent to tabs, based on the official style guide.

Jummit avatar Sep 01 '22 10:09 Jummit

Is there anything else for this to be merged rather the conflicts, @Jummit @archseer?

coelhucas avatar Oct 15 '22 15:10 coelhucas

Yeah, this still works and is still needed.

kurushimee avatar Apr 06 '23 00:04 kurushimee