shader-doodle
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[BUG] - window resize blows away buffers
Describe the bug When the window gets resized, buffers end up as empty textures.
To Reproduce Steps to reproduce the behavior:
- visit http://cdpn.io/e/GRMBaYR
- resize the window
- see that game of life state end up empty
Expected behavior I am somewhat unsure since the textures size is changing, but at the very least we shouldn't completely lose previous data.
Desktop (please complete the following information):
- OS: any/all
- Browser any/all
- Version v1.0.0-alpha.20
Smartphone (please complete the following information):
- Device: any/all
- OS: any/all
- Browser any/all
- Version v1.0.0-alpha.20