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How to import package to 2019?

Open arcadeperfect opened this issue 4 years ago • 5 comments
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Hi this is probably a stupid question, but I can't see a way to import this to 2019.

In 2020 the package manager recognizes it, but in 2019 it doesn't recognise the zip, the contents of the zip, or the file without the zip extension as a package.

Just copying the template from the source code into assets worked when I hit build and run, but then trying to serve it from my own server (either locally or remote) didn't work.

Sorry if I'm being stupid!

arcadeperfect avatar Mar 11 '21 22:03 arcadeperfect

Try renaming the file from

BetterUnityWebGLTemplate-v0.0.3.unitypackage.zip

to

BetterUnityWebGLTemplate-v0.0.3.unitypackage

Does that help?

greggman avatar Mar 12 '21 01:03 greggman

Unfortunately not. Had tried that and it does load the package manager but it says the assets from the package are already in the project, even though they're not.

arcadeperfect avatar Mar 12 '21 02:03 arcadeperfect

are you on Mac or Windows?

greggman avatar Mar 12 '21 03:03 greggman

Try this one

BetterUnityWebGLTemplate-v0.0.3.zip

unzip it. The package should be inside

greggman avatar Mar 12 '21 09:03 greggman

That worked thanks!

arcadeperfect avatar Mar 12 '21 17:03 arcadeperfect