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Not able to render surface shaders on Android 5

Open reyalpsirc opened this issue 5 years ago • 5 comments
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library version

"gl-react": "^4.0.1", "gl-react-expo": "^4.0.1", "react-native-gl-image-filters": "^0.1.1" "gl-react-native": "^4.0.1",

Expected behavior

Show an image with the filters of react-native-gl-image-filters applied

Actual behavior

Screenshot_2020-03-13-08-34-48

Steps to reproduce the behavior

  • Create a simple App with react-native-gl-image-filters (or use one of the examples)
  • Run it on an Android 5 device (in this case the screenshot is from an Asus Memopad HD 7)

reyalpsirc avatar Mar 13 '20 12:03 reyalpsirc

@reyalpsirc Hello, i have the same issue !! But it's work on emulator.

moustaphadiakhate avatar May 24 '20 00:05 moustaphadiakhate

All I did was to make the App available only since Android 6+

reyalpsirc avatar May 24 '20 00:05 reyalpsirc

To me that means the GLSL code that is implemented by react-native-gl-image-filters is not portable to work everywhere. I don't know this library but we probably need a code sample to reproduce.

gre avatar May 25 '20 05:05 gre

Same issue, even I am testing on android 9

farazirfan47 avatar Jun 03 '20 17:06 farazirfan47

@gre Hi. That can be true. After receiving code sample I will take a look if that can be fixed on my side.

To me that means the GLSL code that is implemented by react-native-gl-image-filters is not portable to work everywhere. I don't know this library but we probably need a code sample to reproduce.

GregoryNative avatar Apr 10 '21 20:04 GregoryNative