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Possible Game Physics Engine

Open webciter opened this issue 4 years ago • 1 comments

Has anybody thought of creating a game physics engine with this as all CPU based physics engines are slow for javascript.

webciter avatar Sep 30 '21 12:09 webciter

I've been looking into trying to implement something with verlet.js. But one issue with verlet is that there's a lot of mutations rather than mappings. Perhaps it's fine though

The particle mapping would need it's own code and each individual constraint would need it's own code

formula1 avatar Feb 16 '22 17:02 formula1