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Is there a chance there will be support for double or quad precision ?

Open Jonathan-D-Ip opened this issue 6 years ago • 1 comments

I think this is feasible using float texture, which can be quite useful for high precision simulation.

Jonathan-D-Ip avatar Jan 13 '19 02:01 Jonathan-D-Ip

And Mandelbrot set generation.

tugrul512bit avatar Jul 16 '22 13:07 tugrul512bit