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[FR] Augmented Hand in addition to Augmented Face

Open Thaina opened this issue 6 years ago • 6 comments
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It was a years since #82 the arcore SDK was developed and now it has augmented face feature. With the same process I think it should be possible to add augmented hand and let us developer can access the data of a hand skeleton. So we could use it as an input, or project the object on the hand, or augment the hand with our custom hand model

It would be very useful for AR app that people could use hand to interact with what they see in AR app directly

Thaina avatar Mar 12 '19 04:03 Thaina

I agree on this!

slimcdk avatar Mar 21 '19 22:03 slimcdk

Or open up relevant API for developers to add Augmented algorithm on their own

lee6256 avatar Mar 26 '19 07:03 lee6256

Look into Manomotion. If Manomotion can be integrated into ARCore it would be amazing!!

knightcube avatar Apr 01 '19 07:04 knightcube

Look into Manomotion. If Manomotion can be integrated into ARCore it would be amazing!!

I've already done so. Unfortunately they only select candiates to use their HAND SKELETON API. Their regular SDK is great tho, but I won't provide the skeleton information.

It does also support ARCore, but only through Unity.

slimcdk avatar Apr 01 '19 08:04 slimcdk

is there any possibilities for full body tracking in arcore????

ghost avatar Feb 16 '20 14:02 ghost

It seem like this feature has been neglected since the feature was being implement in mediapipe

Thaina avatar Nov 19 '21 07:11 Thaina