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eyeWidenLeft/eyeWidenRight/noseSneerLeft/noseSneerRight blendshapes are always near 0
Have I written custom code (as opposed to using a stock example script provided in MediaPipe)
None
OS Platform and Distribution
Python 3.9 (Windows)
Mobile device if the issue happens on mobile device
No response
Browser and version if the issue happens on browser
No response
Programming Language and version
Python
MediaPipe version
No response
Bazel version
No response
Solution
Face Landmarks
Android Studio, NDK, SDK versions (if issue is related to building in Android environment)
No response
Xcode & Tulsi version (if issue is related to building for iOS)
No response
Describe the actual behavior
Similar to #4436, I was not able to make any of those blendshapes value greater than 0.05.
Describe the expected behaviour
These blendshapes should have values greater than 0.05 when I sneer my nose / raise my eyebrows.
Standalone code/steps you may have used to try to get what you need
Official Python example code can reproduce this issue.
Other info / Complete Logs
This could be a problem with the diversity of the model's training data (I am an Asian male).
Unfortunately this is still a major issue that noticeably decreases the quality of blendshapes face landmarker returns. The landmarks are great, but a large amount of blendshapes are inaccurate or barely go above 0 :/