mediapipe
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face texture mapping
Hi. Thank you for sharing your work. Given a 3d face coordinate and the projection matrices: R, T (corresponding 2d coordinates as well) as input . What are the steps to project the original 2d image texture onto the generated 3d model given this ready input information? Thank you
Hi @divastar , First, you need'll some face topology that establishes semantic relationship between 3D positions of the face mesh vertices and some 2D texture coordinates. we have closed issue on thread https://github.com/google/mediapipe/issues/1698, please check this issue.
This issue has been automatically marked as stale because it has not had recent activity. It will be closed if no further activity occurs. Thank you.
Closing as stale. Please reopen if you'd like to work on this further.