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face texture mapping

Open aivyon opened this issue 3 years ago • 2 comments

Hi. Thank you for sharing your work. Given a 3d face coordinate and the projection matrices: R, T (corresponding 2d coordinates as well) as input . What are the steps to project the original 2d image texture onto the generated 3d model given this ready input information? Thank you

aivyon avatar Sep 12 '22 14:09 aivyon

Hi @divastar , First, you need'll some face topology that establishes semantic relationship between 3D positions of the face mesh vertices and some 2D texture coordinates. we have closed issue on thread https://github.com/google/mediapipe/issues/1698, please check this issue.

sureshdagooglecom avatar Sep 14 '22 08:09 sureshdagooglecom

This issue has been automatically marked as stale because it has not had recent activity. It will be closed if no further activity occurs. Thank you.

google-ml-butler[bot] avatar Sep 21 '22 08:09 google-ml-butler[bot]

Closing as stale. Please reopen if you'd like to work on this further.

google-ml-butler[bot] avatar Sep 28 '22 09:09 google-ml-butler[bot]

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google-ml-butler[bot] avatar Sep 28 '22 09:09 google-ml-butler[bot]