godot icon indicating copy to clipboard operation
godot copied to clipboard

Add `BoneAttachment3D.get_external_skeleton_path`, deprecate `get_external_skeleton`

Open Flynsarmy opened this issue 1 year ago • 3 comments
trafficstars

Resolves https://github.com/godotengine/godot-proposals/issues/10670

Flynsarmy avatar Sep 06 '24 13:09 Flynsarmy

Why only the get? Why not set_external_skeleton_path? This makes things more confusing

AThousandShips avatar Sep 06 '24 13:09 AThousandShips

You're absolutely right! I'll update the setter too.

Flynsarmy avatar Sep 06 '24 13:09 Flynsarmy

@TokageItLab I think this is ok, but I may have missed a conceptual problem. Can you review?

fire avatar Sep 06 '24 19:09 fire