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some operations in subresource of inspector will cause unexpected scroll behavior
Tested versions
reproducible in 4.3 dev1/dev2/dev3/dev4/dev5/dev6/beta1
System information
MacOS 14.5 Vulkan Forward+
Issue description
if you take some operations (like check or uncheck, select item from item list) in subresource of inspector, it will automatically make value of inspector scrollbar back to very close to top
before beta1(I mean dev1/dev2/dev3/dev4/dev5/dev6), directly take some operations in resource file inspector will also automatically make value of inspector scrollbar back to very close to top
https://github.com/godotengine/godot/assets/64188282/20dbd191-15dd-4167-8173-55de5507aef5
beta1
https://github.com/godotengine/godot/assets/64188282/38bcd055-95bd-4d5a-8ee2-1a0d2b07e036
Steps to reproduce
open editor settings find "Disable Folding" setting and check it test it
Minimal reproduction project (MRP)
Similar to:
- https://github.com/godotengine/godot/issues/91287
Might be that subresources weren't fixed with that
Still reproducible in 4.3 beta 2
still reproduce in Godot 4.3 rc1
Can you test in latest dev? I can't repro.
Can you test in latest dev? I can't repro.
~~you are right, somehow this issue has be fixed in 4.4 dev4~~ my bad, after expanding a subresource in inspector, this issue still be there, so it's not fixed
Still happens in 4.4.1. I've noticed it works fine when the inspector is made floating. This is really annoying, I'd appreciate if someone could take a closer look at this.