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Add icons to some editor classes
A few concerns: What about nodes vs refcounteds and objects? We don't really use color for anything other than nodes and resources as of now, with the only exception being Tween. But maybe editor-only objects I'll still give them a tint if we add icons to any in the future.
Oops botched it up. EditorCommandPalette is meant to be this:
Why was this blocked again? I remember some discussion about the use of colored icons vs drab icons but nothing recent.
Looks good to me on the screenshot, but I can't figure out how to display editor-only nodes in the Create New Node dialog so I can preview the icons (including in light mode).
Light mode was taken into account, but if you want to check it out, you should pull up the help dialog with F1.
Rebased and tweaked the inspector icon into this simpler one:
I don't know what could be causing checks to fail.
You probably need to rebase. There was some CI issue.