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Version upgrade/downgrade confirmation dialog buttons misaligned
Godot version
v4.1.stable.official [970459615] < Steam
System information
Godot v4.1.stable - Debian GNU/Linux trixie/sid trixie - Vulkan (Mobile) - dedicated NVIDIA GeForce GTX 1060 (nvidia) - Intel(R) Core(TM) i5-8400 CPU @ 2.80GHz (6 Threads)
Issue description
After Godot got upgraded 4.0 -> 4.1, when opening a project from the earlier version, I noticed that the buttons in the confirmation dialog look a bit squiffy:
(Somewhat aside, but that dialog should probably be able to deduce and be more precise about whether it's an upgrade or downgrade!)
Steps to reproduce
- Have a project from Godot 4.0
- Upgrade Godot to 4.1
- Open project manager
Alternatively:
- Create a new project in 4.1
- Quit Godot
- Edit the
project.godot'sconfig/featuresto read4.0instead of4.1 - Open project manager
Minimal reproduction project
Note that the button offset is swapped around on Windows, as evidenced in the screenshot present in https://github.com/godotengine/godot-proposals/issues/7254.
Same issue as in https://github.com/godotengine/godot/issues/50192#issuecomment-874785436. Such custom added button is being hidden: https://github.com/godotengine/godot/blob/7030ac555f6af936174097c4642e60c1a6b0877b/editor/project_manager.cpp#L2257 but the spacer remains visible.