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Items menu does not appear when a MenuButton is selected in the 2D editor
Godot version
v4.0.stable.official [92bee43ad]
System information
Windows 10, Compatability
Issue description
Clicking on a MenuButton when in the 2D editor should add an Items menu to the top of the editor window. It does in Godot 3.5.1, but this seems to be missing from Godot 4.
Steps to reproduce
Create a new scene and set it's root as a Component. Add a MenuButton as a child. Click on the MenuButton.
An Items button should appear to the right of the spatial editor menu to allow you to add items to your menu, but nothing appears there.
Minimal reproduction project
N/A
What does "set it's root as a Component" mean?
Can you provide a minimal reproduction project?
@akien-mga I've searched all things related to ItemListEditor in master branch. I couldn't find any.
It seems like during the upgrade process, this feature was removed.
I wonder if this is intended.
It was removed because the functionality is now directly in the Inspector:
