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Clarify reasons for physics processes

Open danielsjf opened this issue 2 years ago • 1 comments
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I noticed some conflicting wordings on reading this page.

I also updated the section on the physics process callback. This is quite well explained in another section of the documentation so I summarized that explanation and referred to it. The main reasoning (why use a different callback) was not directly clear from the previous explanation.

danielsjf avatar Feb 26 '23 15:02 danielsjf

@fabriceci let me know if you have further comments.

danielsjf avatar Feb 28 '23 14:02 danielsjf

@fabriceci Done. Is it not possible from your side to squash merge?

danielsjf avatar Mar 06 '23 08:03 danielsjf

Is it not possible from your side to squash merge?

It's possible for the docs repo, but not for the main engine repo (goes against our policies for a clean and consistent Git history). So sometimes we forget about the option for godot-docs :)

akien-mga avatar Mar 06 '23 09:03 akien-mga