godot-cpp
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`print_line` is not available
Godot version
Godot 4.3-stable
godot-cpp version
master b93d6e887e98d5f55e77883950032da9675c405d
System information
macOS 14.6.1 arm64
Issue description
print_line("test");
This line compiles in engine code, but does not compile in godot-cpp:
error: use of undeclared identifier 'print_line'
15 | print_line("test");
| ^
1 error generated.
Steps to reproduce
Add print_line("test"); to a GDExtension godot-cpp project and try to compile it.
Minimal reproduction project
I'm not gonna bother including a minimal reproduction project since it's one line of code.