godot-blender-exporter
godot-blender-exporter copied to clipboard
Export by object
Implementation of Export by Object.
Export by Collection
- Exports one Scene file per Collection
- Follows Filters as single scene export would.
- Selectable via Scene Mode menu:

- Added Option to enable the specified filename as prefix (default enabled)
- Added Option to Export Empty Collections as Empty Scenes (maybe useful for scaffolding)

Export by Object
- Exports one Scene file per Root-Object
- Follows Filters as single scene export would.
- Selectable via Scene Mode menu:

- Added Option to enable the specified filename as prefix (default enabled)
- Added Option to reset the Transformation (default all enabled)
- Added Option to group Objects by Collection, the prefix is then used for the folder names (default enabled)
- Added Option to use the filename as prefix in the Collection folders (default disabled)
- Added Option to enable Empty Collection Folders

I hope I implemented your suggestion in a reasonable way. If there are still things I should change let me know