godot-realistic-water
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Update based on ホロ's version
ホロ, [Aug 6, 2023 at 5:55:44 AM]:
if there’s anything you want in it go for it
it’s one of yours for sure
swapping the depth lookup to not use ref uv was important, so was updating the hints
oh right in the water shader i enabled a2c, you miiiiight not wanna leave that in