UnityStandaloneFileBrowser icon indicating copy to clipboard operation
UnityStandaloneFileBrowser copied to clipboard

ITMS-90303: Unable to Sign

Open hippogamesunity opened this issue 6 years ago • 6 comments

Hello! Got this error when uploading my app to the App Store. Using the latest Mac OS, Unity and Xcode. Can you help me? Thanks! BTW I use these steps to sign and create a package: https://docs.unity3d.com/Manual/HOWTO-PortToAppleMacStore.html image

hippogamesunity avatar Sep 08 '19 18:09 hippogamesunity

have you tried signing your app manually via terminal?

Like so:

sudo codesign --sign - --force --deep /path/to/PixelStudio.app

foxnoodles avatar Sep 20 '19 14:09 foxnoodles

Sure, it's described in Unity manual: codesign -f --deep -s "3rd Party Mac Developer Application: XXX" --entitlements PixelStudio.entitlements PixelStudio.app

hippogamesunity avatar Sep 20 '19 14:09 hippogamesunity

I suggest your bundle structure doesn't meed new Apple requirements.

hippogamesunity avatar Sep 20 '19 14:09 hippogamesunity

https://developer.apple.com/library/archive/documentation/Security/Conceptual/CodeSigningGuide/AboutCS/AboutCS.html

hippogamesunity avatar Sep 20 '19 14:09 hippogamesunity

I've found a solution. I had to delete .meta files from bundle inside APP file before signing it. Also I've reported a bug to Unity: http://fogbugz.unity3d.com/default.asp?1187470_g7rao3lm98kd02tg

hippogamesunity avatar Sep 27 '19 19:09 hippogamesunity

Thanks for the heads up. Useful info

foxnoodles avatar Dec 08 '19 13:12 foxnoodles