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If this is implemented, specific tools to adjust the height of tiles could be made, like this: https://www.youtube.com/watch?v=l7ZU7leI8K0 Tiles should also be able to get a negative height in order...
I think the existing isometric maps should stay the same and just introduce a new type: isometric height (or 3D) map here:  I don't know anything about the source...
@Lucretiel Hi. I like `function -l func_name`, but for the moment the following will have to suffice. ``` fish function foo1 function foo2 echo hello functions -e foo2 end foo2...
> The only catch that I can think of is that we need to ensure we don't cache the check'd output and use it for the real output that is...
I am also facing the issue, Tried with all the previous versions but nothing helped!
yeah, this works absolutely fine! But I had to make a few changes in the `app.py`. Thanks a lot for this help!!
> I found a way out its not a library but a basic program that uses the same technique of intends and tags. but you can add functions on your...
Update: after the latest update today, the issue still persists. Regardless of whatever is at fault, the problem continues effect Half-Life - and after testing just now, Half-Life 2 as...
Found the fix! Under ../steamapps/common/Half-Life/valve/controller_configs/ deck_controller_config_gyro.vdf deck_controller_config_standard.vdf hl1_manifest.vdf Are forcefully overriding any unofficial layout applied to the game, including minor modifications to the official layouts. The fix is simple; gut...
This issue is still ongoing, for both HL and HL2. Steam occasionally overwrites the blanked-out controller .vdfs with the misconfigured defaults that do not allow for use of any other...